Wednesday, 28 March 2012

Cushion Control


Cushion Control

A New Generation of Remote Controls

2007

WITH DIDIER HILHORST FOR DROOG DESIGN · A new generation of remote controls: a bunch of different cushions each having its own function: one for the channels, one for the power, one for the volume and so on. These remote controls can be thrown around, transforming the fights over “who has the remote” into playful cushion fights.
Cushion Control was created for Dry Tech III, the third collaboration between Droog Design and the Structures and Materials Lab at TU Delft, which focused on advanced materials and manufacturing processes as an inspiration for design.

Wednesday, 21 March 2012

Free Universal Construction Kit

Universal-Kit-1.jpg
There exist few limits to a child's potential for creativity, and the blocks that accumulate on the playroom floor may seem equally boundless as kids are left to explore. Breaking down the boundaries between various branded construction sets like K'Nex, Legos and Lincoln Logs, two prominent technology-focused research and development labs—Free Art & Technology (F.A.T.) and Synaptic Lab—teamed up to create the Free Universal Construction Kit, a set of 3D adapter bricks that offers complete inter-operability between up to 10 children's construction toys. With nearly 80 models available for free download, the kit can be printed one at a time using open-hardware desktop 3D printers like Makerbot.
Universal-Kit-2.jpg
The Free Universal Construction Kit takes the "best of all worlds" approach to designing each 3D model, choosing construction sets for their level of market penetration and diversity of features. Each individual piece in the kit can be combined with other traditional pieces to create a combination of kinetic movements and radical geometric designs or, as F.A.T. Lab describes it, "a meta mashup system".
Universal-Kit-Zoob.jpg Universal-Kit-gears.jpg
The various configurations within the innovative kit open a whole new world of building possibilities, encouraging children to create across platforms and brands. By making the kit entirely downloadable, inspired adults are encouraged to share designs and reproduce models of their own through personal 3D printers.
Universal-Kit-tinkertoy.jpg Universal-Kit-Lego.jpg
The Free Universal Construction Kit also includes a single, baseball-sized Universal Adaptor that offers connectivity between each of the 10 supported children's construction systems. The kit can be downloaded in its entirety from the F.A.T. Lab site and through Thingiverse.com.

Friday, 16 March 2012

Chandelier by Troika


Chandelier by Troika. Large fresnel lenses shape light from LEDs suspended below into overlapping geometric patterns on the ceiling of the Royal Society of Arts‘ headquarters in London.
Chandelier by Troika. Large fresnel lenses shape light from LEDs suspended below into overlapping geometric patterns on the ceiling of the Royal Society of Arts‘ headquarters in London.

City Peaks


City Peaks
Sometimes it's not easy to motivate yourself to take the stairs instead of the lift. If only there was something that gave us more of an incentive to do it? A new project by Digit London might have the answer. The tech agency has designed a system called City Peaks that uses Oyster cards, as well as a virtual game, to entice us to think of our fitness first and hit the stairs more often.
It works by getting people to tap into a device with our Oyster cards at the bottom of a flight of stairs, and then again on a second device at the top. Once our climb has been tracked, the information is then used by an app that shows how far the person would have ascended inside one of London’s iconic buildings. A few trips up the stairs at Protein HQ might eventually get you halfway up the Gerkin.
Players also compete against each other in the game, with the person who reaches the top of a building first getting to put up a virtual flag on top of it. The game also records your total distances ascended and lets you compare these against the journeys of famous mountaineers.
The system shows how the mechanics of gaming can be used as a great incentive to make better choices – in this case, to stay fit. Plus it cleverly uses something most of us (in London) already have on us: our Oyster card.
  • Peaks
  • Citypeaks3 small-copy1
  • Citypeaks2 small2
  • Untitled-3

Instaprint


Instaprint
The Instagram mobile app has recently surged in popularity due to its ease of use and nostalgic, polaroid-inspired images it allows you to create. A new prototype device called Instaprint now lets you print out these photos while you’re on the move. The inkless printer, which is about the size of a lunch box, can be placed anywhere and is set with a location, so that any tagged images will pop out of the printer at that place.
The boxes are currently still in production but people can make enquires and pledge their support for the idea via Kickstarter. Although apps like Instagram have made it possible for anyone to create beautiful digital images, many of us still crave the physicality and tangibility of an old photograph or polaroid.
  • Instaprint on vinyl siding 800 display
  • Product shot 2 v1 display
  • Screen shot 2012-03-09 at 19.55.20

Bare Conductive / TWSU Workshop



We ran an Electro-Card making workshop with our friends from Bare Conductive on Saturday March 13th at Rough Trade East. Some 10 people showed up promptly at 10:00am for what was to be the most exciting 3 hours of their weekend! With some help from the Bare team, everyone soon managed to make their own blinking LED cards. A few of our more adventurous  friends even designed their own circuits to make their own conductive drawings! 

The workshop was a great success, with everoyone leaving with several cool cards and a better understanding of basic circuits!

TWSU Workshop 1
TWSU Workshop 2
TWSU Workshop 3
TWSU Workshop 4
TWSU Workshop 5

Tuesday, 13 March 2012

The Listening Post



‘The Listening Post’ are paper posters that play music via printed circuits made with conductive ink. The interactive poster plays a short clip of a local band’s music when a thumbnail image is pressed. Tickets can then be booked for each band via the poster. 

Friday, 9 March 2012

Bare Conductive Workshop @ Rough Trade

So tomorrow is our first workshop with our new Electrocard kit with our friends at Bare Conductive . Using their cool invention bare paint we will be using this along with paper,card, LEDs and batteries to teach people about the basics of circuits and create some [hopefully] amazing interactive pieces of art in the process.


Here's a teaser for tomorrow:



Hackney Hear


Wandering around London’s Borough of Hackney has just become a whole lot more interesting with a new smartphone app that creates a soundtrack for your peregrinations through London Fields and Broadway Market.
From the makers of the award-winning Hackney Podcast, the GPS-based Hackney Hear app triggers different audio depending on your exact location, allowing locals, writers and artists to narrate your travels with their stories. Discover more about the history of the park as told by psycho-geographer, journalist and E8 denizen, Iain Sinclair; hear tales about gangs from those who live in the area; or simply listen to audio from a table tennis match as you walk by the court.
Much like Lavinia Greenlaw’s Audio Obscura (an audio installation that let people don headphones and wander round St Pancras and Manchester Piccadilly stations while listening to fragments of private conversations and inner monologues) and the Goldsmiths’ project I Am Here (where huge portrait pictures of residents of a soon-to-be demolished Hackney council estate were hung on the outside of the building), Hackney Hear gives voice to those who inhabit the community, and helps shed a different context on a familiar environment.

Piccolo



When we imagine robots we still have an image of a quasi C3PO bot clunking around space stations in an alarmingly human manner. Unfortunately we’re not quite there yet, but we do seem to be on the right path.
Say hello to Piccolo, a pocket-sized drawing CNC bot which can not only sketch, doodle and graffiti its way around a piece of paper, but also has a depth engine that means it can draw just as succinctly on 3D objects. For just $70, the Piccolo, designed by tech studio Diatom, arrives in an easy-to-assemble kit and, while it can only create very small images (it is a very smallbot after all), it uses sensory data to aid it with its drawings. It’s even capable of fabricating tiny forests based on light levels. It's also an open-source project, meaning it will gradually improve as more people tinker away with it.
While the product may only initially be picked up by bot enthusiasts, hobbyists and the programmers, the technology could have greater capabilities once people play around with the open-source platform. And with its sensory capabilities, who knows what the Piccolo will be drawing in the future!
  • Piccolo experiments
  • Piccolo qrcode
  • Piccolo tree

Wednesday, 7 March 2012

Soundmachines [Arduino, Processing, Objects]




I found this on creative applications site while researching into new arduino based workshops and ideas, so simple but genius.

The Product, a Berlin-based design studio with a focus on objects, space and interaction, was commissioned by Volkswagen to develop a set of visuals for an interactive musical performance for the premiere of the New Beetle at the 2011 IAA motor show (September 15-25, 2011, Frankfurt am Main). What the client got instead was Soundmachines – a custom-built instrument for performing electronic music by DJing visual patterns on record-sized discs. Honk for ingenuity!
The development of the visual turntable trio was nothing short of a process, says Jens Wunderling ofThe Product in an email. “The initial commission called for a set of visuals for a performance entitledConnectivity, that was supposed to allow both the performer and the audience to contribute to the music. To achieve that the client proposed a camera tracking system analyzing motion in the audience. We realized pretty quickly though that the spatial and lighting conditions at the IAA Volkswagen area weren’t suitable for what they wanted us to do.” A different idea for engaging the audience was needed. Something playful and intuitive that young and old could easily interact with. “We had some vague conceptual ideas for visual turntables earlier. We really liked the elegance of the interface and at some point simply proposed to build them.” So they did.
In a sleek glass covered case Jens’ team installed three units of what at best resembles unconventional record players. Instead of vinyl each unit spins a pre-installed disc with concentric geometric patterns that translate into control signals for Ableton Live. Three discs, three tracks of different sounds each. Enough for sound designer and producer Yannick LabbĂ© (of Trickski fame) to work and perform with. The visual patterns were created by ‘reverse-engineering’ a set of music he had composed exclusively for the event. “After discussing which tracks were most suitable for the performance and the audience, Yannick produced the whole set,” says Jens. “We then fitted the discs, set up our software (Arduino, Processing) to read the patterns and control the tracks.” Interestingly enough, the discs themselves were produced manually – no sophisticated software workflow needed.
[Above: Renderings of earlier versions of Soundmachines / A single "turntable" unit exposed]
From start to finish the award-winning studio had roughly six weeks to complete the project – including the production of a set of generative visuals that accompanied Yannick’s performance on a 25 meter wide LED wall. The linear monochromatic compositions were triggered via sound analysis and a camera tracking set-up. Using the Soundmachines also as “Visualmachines” has yet to be examined. “So far the translation of visual codes to sound events was more interesting to us. But a pick-up arm with a camera attached could generate some amazing results, no doubt.”
Although clearly inspired by a DJ booth, none of guys involved in making Soundmachines has ever DJed. “We did some VJing back in the day and have experience in sound design and programming. We also did some experiments with electronic music, but calling that DJing would be an exaggeration,” says Jens. “Thanks to our shared interest in creating synesthetical multi-media designs, we were able to set-up a pretty good workflow with Yannick and communicate without having do discuss the basics.”
So far there’re no dates for future Soundmachines performances. Yet Jens and his team are eager to push the concept further. “We’d like to alter the Soundmachines in a way that opens them up a bit. Easily changeable or even paintable discs would be a good start. The whole project was designed for a show/revue environment and we’d love to visit festivals with it.” For tour dates follow Jens on Twitter and stay on top of The Product’s activities here.
Read also about The Product’s Digital Rube Goldberg Processor and Game Milestones.
[Yannick's IAA performance with Soundmachines]
Related Posts with Thumbnails

I've been busy

So I havent been blogging much of late, as I have had a busy start to 2012, and have been focusing on my new job. But I will now aim to blog every week to keep up to date on new things I discover and what I am up to.

I am now working a sa producer for a company called Technology Will Save Us. We call ourselves a haberdashery for technology and exist to educate and enable people to experiment and be creative with technology.

Check out our website for more details www.technologywillsaveus.org